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Devlog 5 - Production
March 25, 2024
by
SwivelSkittle
It's been difficult managing consistent progress on Neural Echoes as of late. I found myself very refreshed for the whole production pipeline with design week. Being able to start and finish a new pro...
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Dev Log 4 - Learning Reflection: how will this prepare me for next semester?
December 01, 2023
by
SwivelSkittle
When regarding preparations for next semester, it's a complex situation. Taking into account how this semester has gone, I would like to push my team to meet on a more consistent basis in the coming s...
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Dev Log 3 - Scheduling My Work
October 17, 2023
by
SwivelSkittle
1
I think we've all struggled with time management. Crunching the night before something's due has been pretty common over the last few years in this course. Scheduling can help reduce the time spent cr...
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Dev log 2 - Pitching a Game
October 07, 2023
by
SwivelSkittle
During our class time, we were tasked with pitching our initial game ideas to the class. My concept was a game called Carbon: A Post Climate Conundrum RPG , which is an immersive sim building upon the...
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Dev Log 1 - Conducting Research for Game Design
September 26, 2023
by
SwivelSkittle
For our last project, I had chosen to research Climate Change for the purpose of designing a new game. I think it's an often talked about issue in current political discussions, but still something I...
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